Immersive Video Production PROJECT 2
Immersive Video Production
21/04/2025 - /2025 | Week 4 - Week 6
Huang jiaqi| 0373820Immersive Video Production| Bachelor of Design in Creative Media
Project 2 / 360 video experimental production
Table of Content
1. Module Information 2. Lecture 3. Project 4. Feedback 5. Reflection
Module Information
LECTURE
Week 5 / Native thinking in 360 & VR
360 Video Idea Development
Ideation step by step
Native Characteristics of 360° Video
- Immersion: The feeling of being deeply involved in the environment, especially when using a Head-Mounted Display (HMD).
- Presence: A sensation of “being there,” which is triggered by immersion.
VR
- Embodiment: The sense of having a body or physical presence within the virtual environment.
Important Questions
- Who: Who are the participants?
- Where: Where will you take them in the video?
- Why: Why should they experience these places?
Storytelling in 360 video
- In 360° video, participants explore and feel the environment, not just watch it.
- I design the content so they feel part of the journey.
- The goal is to create a sense of place that participants can experience actively.
- The story is not in 3 act structure but the viewers summarise the story afterward ( the viewers tell the story through the experience from viewing the 360 video).
- Objective: To create content that leads to an emotional connection for the viewer.
360 Video Visualisation
- In 360, blocking is the new composition.
- Visual cue: Lead the viewer to point of interest (POI) by visual elements. ( action, contrast, distant)
- Sound cue: Lead the viewer to point of interest by spatial sound.
- POI: Viewers are more attentive to distances between 3-5 metre. One POI at a time unless the narrative is at a fast pace. POI in the consecutive scene needs longer cushion time for viewer to adapt.
- Motion sickness: It happens when the brain receives conflicting signals about the movement in the environment.
PROJECT 2
Title of the work:《The Swing Won’t Move》
Concept:
This film uses the swing as a central metaphor to express the social isolation, inner conflict and the feeling of being abandoned by the world in a seemingly beautiful environment.
Through a minimalist setting + immersive narrative, I try to invite the audience to experience the three-stage psychological transition of ‘neglected, powerless to struggle, and easily replaced by others’ from the first person.
Although the sun is shining, the swing never swings - a symbol of passivity and incomprehensible loneliness.
Editing Structure and Narrative Flow:
The overall use of single shot 1 minute to complete the three emotional progression, focusing on the sense of space and the audience perspective guide:
[0:00-0:20].
The audience sits on a swing in first person as two people walk in the distance. I try to smile in greeting but am ignored.
In conjunction with footsteps from left to right, spatial soundscape emphasises that ‘others are communicating and I am off-site’.
[0:20-0:40].
First person attempt to swing a swing, the harder you try the more powerless you become.
Hand movements and visual vibrations are added, and the sound changes from breathing to a slight heartbeat, conveying anxiety and loss of control.
0:40-1:00]
The camera pulls away and cuts to third person, and ‘another person’ comes and sits on the swing, swinging easily.
I stand still and the camera rotates around, leaving the viewer alone in the centre of the frame, creating a contrast and a symbol of ‘being abandoned by the world’.
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